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1. Ban higher level players from lower level matches - in The Council's Chamber [original thread]
Sydird wrote: +1 I'm a newbie to Dust, but I'm heavily interested and invested in New Eden. (Capsuleer since '09). I read blogs, chronicles, listen to podcasts, follow on all the social media i can. I've been eagerly following news on Dust si...
- by Thor Odinson42 - at 2015.03.20 12:01:00
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2. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
THUNDERGROOVE wrote: Awhile ago someone told me you guys talked about my unofficial SDE release? Any idea which episode it would be? I listened all the way through 40 and skimmed through 41 and 42 and didn't find it. Was kinda curious about wh...
- by Thor Odinson42 - at 2015.03.04 14:12:00
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3. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: My point with that last comment, is you can absolutely guarantee I am going to view your feedback that corps should need more people to be in PC in light of the fact that you CEO a 662 person corp in the largest alliance in th...
- by Thor Odinson42 - at 2015.01.14 14:59:00
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4. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: I'm sure you feel that way, Thor. Support your donut. :) Yeah, the donut that enforced a last district rule, gave away districts, etc. Tso's did everything it could to help keep PC content going. We even talked about bringi...
- by Thor Odinson42 - at 2015.01.13 17:47:00
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5. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
And like everyone else in the podcast but Soraya agreed, something like this lowers the stakes a bit for individual matches. If you decided you wanted to hold more land, you'd have to allow more people inside the circle of trust to manage it. So t...
- by Thor Odinson42 - at 2015.01.13 17:14:00
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6. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Jaysyn Larrisen wrote: Soraya Xel wrote: Again, your system assumes that most corps can have a full team available or can assemble one across a four hour window. I contest that it is not. The system should not be designed to make everyone Mo...
- by Thor Odinson42 - at 2015.01.13 17:05:00
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7. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: Again, your system assumes that most corps can have a full team available or can assemble one across a four hour window. I contest that it is not. The system should not be designed to make everyone Molon Labe. I want people to...
- by Thor Odinson42 - at 2015.01.13 16:51:00
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8. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Soraya Xel wrote: Again, your system assumes that most corps can have a full team available or can assemble one across a four hour window. I contest that it is not. The system should not be designed to make everyone Molon Labe. I want people to...
- by Thor Odinson42 - at 2015.01.13 16:44:00
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9. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Jaysyn Larrisen wrote: Fox Gaden wrote: Thor Odinson42 wrote: Window timers are bad, but instead they should set default timers that are locked to districts based upon player participation in the game from throughout the world. Can you...
- by Thor Odinson42 - at 2015.01.13 01:46:00
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10. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Fox Gaden wrote: Thor Odinson42 wrote: Window timers are bad, but instead they should set default timers that are locked to districts based upon player participation in the game from throughout the world. Can you expand on this suggestion...
- by Thor Odinson42 - at 2015.01.13 01:44:00
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11. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Just finally listened to the "Praise Be to the Fish Lord" episode. Lol, @ Soraya. He gets stuck on something and there is just simply nobody that can convince him he's wrong. Window timers are bad, but setting default timers that are locked to ...
- by Thor Odinson42 - at 2015.01.12 14:45:00
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12. Negative SP from booster expiration - in The Council's Chamber [original thread]
Soraya Xel wrote: I was told yesterday that the problem should not occur anymore, and if you still are missing SP, to file a support ticket. Which I did. Haven't gotten a response yet. I have, each of the three times it occurred. Thanks tho!
- by Thor Odinson42 - at 2014.12.17 03:37:00
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13. Negative SP from booster expiration - in The Council's Chamber [original thread]
Can you CPM bros poke CCP for an update on this? I'm down nearly 1.5 million SP from this bug.
- by Thor Odinson42 - at 2014.12.17 02:41:00
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14. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Keep ranting Jaysyn. I think you are the sole reason why 1.9 is happening.
- by Thor Odinson42 - at 2014.10.20 16:48:00
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15. CPM Please push for better incentives - in The Council's Chamber [original thread]
hfderrtgvcd wrote: This won't make people try harder, it will actually do the complete opposite. When I am getting crushed in a match against a squad of full proto, I bust out my proto and try extra hard, because I know the payout will make up ...
- by Thor Odinson42 - at 2014.09.22 02:15:00
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16. CPM Please push for better incentives - in The Council's Chamber [original thread]
Cross Atu wrote: Earnings and the ability to sustain a role provided the player in question is executing it well are certainly under discussion. I do not have any definitive conclusions to pass along at this point (honestly such statements are ...
- by Thor Odinson42 - at 2014.09.21 13:15:00
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17. CPM Please push for better incentives - in The Council's Chamber [original thread]
Soraya Xel wrote: Or, nobody really cares about Destiny, Thor. Or any of the eight preceding games that everyone thought would kill DUST. And DUST's player numbers are still growing. Dude, I'm as fanboy as they come and that's just not a rea...
- by Thor Odinson42 - at 2014.09.09 01:27:00
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18. CPM Please push for better incentives - in The Council's Chamber [original thread]
Surprised we aren't hearing anything in this area. I would have had Dev blogs and crazy events in the lead up to the Destiny release as well as something the week after. It seems like they leave so much on the table at CCP. I think Dust must have...
- by Thor Odinson42 - at 2014.09.08 20:36:00
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19. CPM Please push for better incentives - in The Council's Chamber [original thread]
Atiim wrote: You want an incentive? Make it to where how much ISK you've destroyed as an individual is added to your end-game payout. We could also make it to where how much ISK you save or keep alive (defined as repairing x% of total Armor HP...
- by Thor Odinson42 - at 2014.08.19 00:42:00
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20. CPM Please push for better incentives - in The Council's Chamber [original thread]
Morathi III wrote: 60\40 and we have a bargain. 40 represent the current isk payout, if you do the math the winner will increase is payout of 50% appear reasonnable.... forget your salvage from what I understand it's at 60/40 now, that's w...
- by Thor Odinson42 - at 2014.08.18 18:25:00
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